Races of Suvis

Human
Humans have no real speciality, but they are good all-rounders.

Their intelligence and greed for more knowledge is a trait mostly known for this race.

At the same time, their willingness to ignorance is less understood by other races and also laughed at.

A human can have different affinities and directions they can go. If their Magic Affinity is higher than usual, they can become Wizards. Some humans are born with magic abilities, so they can become Sorcerers. Some humans gain great strength and become fighters or even Paladins, if they devote their strength to The Light. In rare cases, they can even learn Nature Magic, which makes them a Druid or White Mage.

Half Breed
A humanoid being with animal ears and tail depending on what animal the character will represent.

They are separated by herbivores and carnivores. Most Half Breeds live in Kauranma.

They are known to be very similar to Animal-Kin, but way more civilized and human.

They can’t turn themselves into the animal they represent due to their close resemblance to humans.

Animal-Kin
Animal-Kin’s are similar to Half Breeds, but they are less humanoid.

They possess not only animal ears and tails but also their limbs are animal-like.

For example, an Animal-Kin dog could have a more dog-like face but a human body or dog-like legs but a human upper body and face.

They reside in the Diocese of Estelave, where they live completely free and wildlife.

They are known to be “rude” and “very up front” because of their nature.

They can also turn themselves into the animal they represent.

Their affinity to Voodoo-Magic is high due to their rituals.

They use Voodoo to heal and bless themselves.

To learn more about Blood and Nature Magic they venture out to other countries.



Androids & Robots
Androids look very similar to humans or other humanoid races. Their thought process is also very similar to those.

They still work on programs their makers gave them of course and always analyse their surroundings to get more information and process existing information. Their big difference to a Robot is their free will and programme to learn for themselves. They are pretty much like children, learning from everything. They might have a special purpose given to them, but it’s usually not the reason for their “life”.

Robots are made for one or multiple purpose/-s and usually have different looks, depending on how their makers designed them.

They usually don’t have a broad free will and difficulty understanding things around them (unless programmed to analyse surroundings and environment).

Elves
Elves are separated into four sub-races:

High-Elves
Usually have a lot of Mana and are known to be true snobs. They look down on people, especially if those have low mana and magic affinity. Their place in their society is very high and in other countries they are usually known to be high sorcerers and wizards. (Age: 220 - 250)

Forest-Elves
Are Elves with high affinity to druids and conjuring magic. They live in the woods and live next to the animals they protect from outside forces. It is rare to see a Forest-Elf outside of their woods. (Age: 180 - 200)

Normal Elves
Are … well, normal. They tend to have low to high affinity to magic and capacity of mana. It depends on where their stand in their society is. (Age: 180 - 200)

Drows or Dark-Elves
Are seen as part of The Dark because of their affinity to dark and blood magic. Not much is known of their origin, but it is said that they are a product of a mix of demon and elf. They are rumoured to be evil people that would do anything for their own personal good, but rumours can also just be rumours. They are also very agile and fast, which makes them the perfect assassins and rogues. (Age: 120 - 150)



Undead
Undead are creatures that were brought back to life by Necromancy Magic.

They usually don’t have free will.

(Open for more input here)

Spirits
Animal Spirits, commonly just called Spirits, are very different depending on what kind of animal they represent. Spirits aren’t really ranked, but categorized in Common, Rare and Very Rare.

Fog Spirit (Common but appears Rare):
These spirits used to be a myth for the longest time, especially around farmlands when it gets dark and the fog had spread through it - giving them their name.

People that lost someone dear to them recently would give reports of seeing said individuals in the fog and even hearing them talk to them. Back then, it was brushed off as them grieving and trying to cope with their loss, but nowadays we know these sights had been of actual Fog spirits.

These spirits kept themselves hidden and can only take up a form of a deceased person, whose soul was not able to move on to their next life yet. Mostly, those souls would want to move on, but wouldn’t want to become Ghosts, so the Fog would replicate their appearance and would fulfill the reason the soul is bound to the Mortal Realm.

The Fog would feel some kind of purpose given to them, which they would follow until it was time for the soul to finally move to the next life.

It is rare to find a Fog, but if you do, you might not even recognise them as one.

Only in extreme cases they reveal themselves to others, since they want to fulfill the purpose they were given without putting their own existence in the front.

After the purpose is fulfilled and the soul can be led by a Reaper to their new life, the Fog loses the appearance and returns to being an invisible beeing.

Dragon Spirit (Very Rare):
Dragon Spirits are a Very Rare Spirit that is very powerful. They have a high affinity to Elemental Magic and (depending on the dragon) even Dark and Light Magic.

Due to their powers, they used to be hunted down, so now it is difficult to actually see one. There have been more sightings of them as of late, which indicates their repopulation.

Dragon Spirits can have very different personalities, but the young ones are known to be very playful, curious and trusting. Dragon Spirits are free, which means they aren’t bound to an owner and will never be. They live for themselves and usually live to gather information about the world and existence itself. They also do whatever they want.

The young ones are known to be mute for people that cannot speak draconic. Whilst they learn languages quickly, it takes them longer to create a so-called “voice box” to actually use their voice for these. It is usually developed the more they are around people.

Dragon Spirits have two forms: Their actual dragon spirit form (it can be small or big) and their humanoid form.

Angel
Angels are beings of The Holy/ the Light. They are beings that purely exist out of ether. Their bodies also manifest through their ether and beings around them will feel the ether in a 1 ½ meter radius. They do not possess organs, because their whole being is made of their ether.

They usually reside in the Realm of Light, but come down to Suvis once in a while. If they do, they have crosses in their pupils and wings tattooed on their backs, which makes it easier to differ them between humans. If they reside in the mortal world, they have to wear special accessories, which control their ether output around them and conceal how much ether they actually have.

Thanks to their ether, they can’t touch demons and demons can’t touch them. The Demon would burn themselves on an Angel because they would get too much ether in one area at once without processing it through Dark Magic. The Angel would get a dark spot on the area they’ve been touched on and suddenly become very weak, because of the darkness messing with their ether.

Their affinity lies only on Light Magic and they get the Source from The Light. Angels themselves don’t really have magic/ own the magic they cast.

Fallen Angel
Due to a historic event in The Light, the Gods saw themselves forced to banish certain Angels. These Angels were able to touch and be touched by Demons, which made them an anomaly in The Light. Their source of Magic did not come from The Light, but surprisingly from themselves. Their ether is also very different from normal Angels, which makes them able to touch beings from The Dark.

They have been banished into The Dark and their few bounds to The Light severed. Thanks to that, these Angels have small, dark and feathery wings and are small in height. They despise The Light, even more than most Demons. They are unable to leave The Dark without a Demon Partner, to which they have to bind themselves due to their last bounds to the Light being severed. Usually, that partner is also their lover, but a Demon can also bind himself forcefully to a Fallen Angel.

A Fallen Angel can bind only twice in their lifetime.

Fallen Angels can live up to 500 years.

Vampire
Vampires are beings of The Neutral. They live in the darkness due to them getting ”burned” by light.

They are strong beings that can turn themselves into bats to be able to fly in the dark. Their speed is also remarkable.

A Vampire won’t go aflame when light hits him but it’s more that their whole body begins to “cook” or dry from the inside, when too much light is cast upon them. They then dry out like a fruit in the sun until they are so dry, the wind could blow them away into ash.

They have red eyes, dark red when they are hungry. They need to intake blood at least once a day to keep their body running.

Their incisors are actually hollow and the blood they drink goes right into an organ they have in their heads that processes the blood.

There are Vampires that drink the blood of animals, but they need to intake at least three litre of animal blood to make it through the day. With Human blood, it’s only one litre.

They also have pale skin.

Vampires have some abilities of Dark Magic (such as easier manipulation and hypnotism) and somewhat Blood Magic (depending on how strong the Vampire is and/or how long he had been turned into one), but even being beings of The Neutral, they cannot cast Soul Magic. They only count as beings of The Neutral due to their abnormality compared to a normal Human for example. Vampires are also immortal, as long as they intake blood, don’t stand in the sun or get killed by someone.

How Vampires are made is rather easy, they can “recruit” other people (any race except demons, angels and beings of The Neutral) by biting them. In their incisors they possess a kind of virus that spreads through the body of the victim.It depends on the metabolism of the person how quick they become a vampire.

How Vampires were made on Suvis is clouded in mystery, but the usual legends goes that there are 4 Vampire-Lords that are “pure blooded”, which means they were not turned, they were born Vampires. They were known to be the strongest under Vampires and the first that would recruit other Vampires. They have not been seen though or information about them has been kept low on purpose.

Vampires can also be pure bloods by being born as a vampire to a Vampiress and a Vampire. When a Vampire and a Vampiress bind with each other (fall in love), they bind for life. They can have up to 2 children before the Vampiress becomes infertile. Having one child though is already a difficult task. Those Pure-Blood Vampires are way stronger in build and speed than normal Vampires.

Werewolf
Like Vampires, these beings are seen as beings of The Neutral.

They can only turn into their beast form at night, but some senses (hearing, smelling, sight, strength) are higher than average even in human form. During a full moon, they cannot control their turning, which is why on those nights they mostly stay hidden to not lose control over themselves. Only through hard training in their beast form they can learn how to still stay sane and not fall into the mind of the Werewolf inside them.

The eyes of a Werewolf are amber in their human form, but turn yellow in their beast form.

Even as categorized beings of The Neutral, they are not able to use Soul Magic - Or any kind of Magic in general. They have been noted as highly resistant to any Magic in their beast form however.

Unlike with Vampires, Werewolfs cannot “recruit” other people, but they are able to bear multiple children and live longer than an average human. When a Werewolf and for example a Human have a child together, said child will most likely be a Werewolf as well, since their gene is highly dominant.

There are 5 Pure-Blooded family lines, whose names are hidden to the public. Though Hellsing had been confirmed to be one of them.

The only way one is considered being a Pure-Blood is by either being born into the family (ex. one family + other family or pure blood family + non pure blood werewolf). Pure blooded Werewolfs find it way easier to have control over their beast form, but other than that they aren’t much different to other Werewolves.

Killing a Werewolf is near impossible, unless you know exactly how.

Vampires and Werewolves are arch enemies and both try to kill each other for centuries: Werewolves try to kill them to make sure they won’t harm innocents and won’t spread their recruitment-virus to everyone and Vampires kill Werewolves for either personal pleasure or survival.

This is not well known information for the public though.

Reapers
Reapers were made from one original Reaper called Grim Reaper.

They are neither Angels nor Demons but they are beings of The Neutral. They look after the balance of life and death, reaping souls in their time of death.

Reapers wield Soul Magic. Magic only beings from The Neutral can possess. They can bend souls, see into, take and destroy them.

Reapers can visit The Dark and The Light, but can't use their Soul Magic in those places. Angels favor Reapers for their work, Demons don't care about them, because they do not interfere with their business.

Reapers bodies deteriorate at different rates, some are even lucky to have a body that never deteriorates. Each Reaper has their own distinctive wings, which are like their own individual fingerprints.

Reapers cannot die unless their soul is destroyed. There are many ways to destroy a soul. They can still take damage just like living creatures, even poison works against them, but it doesn't kill them. They have to wait for recovery just as long as humans would.

Reproduction is very similar to living races, but the baby has to be removed surgically. If it won't be removed, it will die in the womb. This is the only way to kill a reaper except destroying the soul.

A born child is called a stillborn.

Pureblood Reapers are known to have a special ability upon birth. However, these abilities are fragile and can accidentally be locked away by the reaper themselves, if they experience trauma or fear of themselves. The ability can be reawaked though. The reawakening process can be related to the reason the ability was locked away in the first place.

Reapers live in their own Realm, which is called “Silva Mortis”. This realm is neither dead nor alive. It is a inbetween of it. Living species will feel as if they have to struggle for life, even though they are not in danger. This is to prevent the living to come into the place, even though only Reapers can open a portal to The Neutral Realm.

Wendigos
The Wendigo is a creature of evil spirit. He might be a being of The Neutral, but that is just because he does not come from The Dark. He does possess Blood Magic and other Cantrips to make it easier to hunt. People say he is a sub race of demons, but in reality he is his own being. If not even a sub race of humans.

He only eats living meat, mostly that of humans. Other species don’t really interest him.

He lives in dark areas of forests and caves, sometimes even in graveyards if there is no barrier around a town/city.

Wendigos result from a human, who fell into a mania and started to exercise cannibalism. This usually happens on a full moon, where another Wendigo “recruits” this human to become one of his, usually by making them fall into that mania and making them kill humans around their proximity.

Wendigos can only be killed by fire… lots of fire.

Wendigos can be kept away by different rituals and barriers.

Looks: Huge being with long legs and arms. They ranged from a body full of fur to a hairless body, on which the skin seems uncomfortably stretched. The skin is very thick, which makes it difficult to kill. They have milky eye whites and yellow irises. If they are especially hungry, their pupils expand so much, you can’t even see the iris anymore. They also have long, goat-like horns on their heads.

Sometimes, they don’t lose their human look but only gain long horns on their heads. Their abilities are much weaker due to them still being “human”. They can trick humans this way easier though by claiming to be a demon.

Blade: (Is going to change soon)
Blades are weaponized lifeforms linked to a “Driver”, who creates and summons them by resonating with a Core Crystal. Blades endow their Driver with powers and a weapon. Each blade is connected to an element (fire, water, air, earth, nature, ice, lightning, light, dark).

After a Driver's death, the Blade returns to the core losing all it’s memories. After a period of time, a Blade can be reawakened by a new Driver, not remembering it’s previous life and Driver.

There are special Blades that are able to live without a Driver and keep all their memories. These are called Flesh Eater.

To become a Flesh Eater, a blade has to be fused with human cells. After the transformation the Blade gains new powers and becomes more powerful. It can’t live forever now though and ages instead of staying “the same age” all their life. If they die, they also do not return to the Crystal they originally came from, but they actually die.

There is also a very rare type of blade calle Blade Eater. These are Humans fused with a Blade Core. Their effects are similar to the Flesh Eater after transformation.

Blade’s age can be described by the time they spend with their driver, the time since their first registered awakening and their appearance.

Their personality progresses when they are alive and is heavily influenced by their driver.

Ghost
Ghosts are souls of people that died and didn’t get reaped by a reaper. This can happen, if a reaper either won’t show up to guide the soul to The Neutral, to weigh their worth of reincarnation or the soul actively chooses not to pass over yet. They can decide, if they show themselves in front of people unless a medium stands in front of them. These people always see spirits, if they want or not.

Ghosts aren’t able to enter The Neutral, but they are categorized as beings of The Neutral.

There are different types of Ghosts, into which a Ghost can develop after time.

The Poltergeist is an evil spirit that haunts people. They cannot touch or kill people, but they can interact with the surroundings, making people mad. They are bound to one area, mostly the area they died or where emotionally bound in their lifetime.

There are the normal Spirits, that just linger around until they disappear. They can also interact with items, but they usually don’t do it to not scare others.

Elemental Ghosts are bound to one place, very similar to the Poltergeist. They are the oldest kind of Ghost and known to be very destructive if someone disturbs them. Elemental Ghosts are the only Ghosts that do not disappear.

Crisis Ghost or also known as Death Ghost are a type that visits people that are close to death thanks to illness, etc. They come to comfort the person before they pass away. They are also the ones that lead those souls to the Reaper.

There are talks of Time Ghosts. They are mostly a myth, but from the legends it is said that these Ghosts come from a past time and stand in front of a living person. They do nothing and disappear after a couple of minutes.

Demons
There are a lot of subspecies to demons. The general thing about them though, is, that they are known to be chaotic evil and love the heat.

They are beings of The Dark. They reside in the Eparchy of Chern, where the gate to their Realm / to The Dark is.

It depends on the race if demons actually possess any organs or even multiple of them. Usually, demons do not possess common known organs, but organs that are suited for their nature (predatorial, mischievous, etc).

Demons are bound to contracts. So if someone makes a contract with a demon, they have to fulfil it. If they don’t they will punish themselves through instinct. This rule applies for nearly every demon race, but there are exceptions, especially with High-Tier-Demons.

Known Species-Categories are:


 * Low-Tier Demons which are just small demons that like to cause some kind of havoc. Some of them seem to be friendly though. They usually don’t bear Magic or just a very minimal amount of it. They usually move from Chern to Staria.
 * Mid-Tier Demons are common to rare and have an affinity to the dark arts. They are able to cast low to mid-tier dark magic and low-tier blood magic (if they possess that magic) without much training when they are fully developed. With training, they can further develop their Blood-Magic.
 * High-Tier Demons are very rare and seen as “royalty” of the Dark. Their Dark Magic and Blood Magic is so destructive, they could destroy big areas within an hour.

Following demon races that are canon:

Fire Salamander
(Low Tier demon)

Fire Salamanders are one of the Low Tier Demons of The Dark.

Their body is usually partly covered in a magma-stone pattern, that makes it difficult for them to be close to other beings that are not fire-resistant. Some Fire Salamanders learn how to control the heat so that they are able to not hurt/burn others. Sadly that doesn’t work for clothes, so they see themselves forced to walk around “naked”. They usually look beautiful and have rather round shapes to their body, making them “very hot” for the eyes of other beings.

They are known to be slightly mischievous, especially sexually due to their demon nature, but they don’t have any Magic Skills. They are usually unable to control any Magic or just a little Magic.

They are usually mocked by other demons for their race due to them being very unlike normal demons. They tend to be more passive, even moving out of Chern to flee the chaos.

The Contract-Rule does apply for the Fire Salamanders, so they usually never make them. If they do though, they will go through with it, because their way of self-punishment is very painful for them and can even result in death. They do get resurrected in The Dark though, as long as they possess any level of Dark Magic.

Age: Max 70 years.



Imp
(Low Tier Demon)

Imps are known to be Low-Tier-Demons, but there are rare cases of Mid-Tier-Demons that are in fact Imps.

They are known to have an enormous hunger and bite strength, making it possible to even bite through very thick steel. They can eat everything and anything due to their stomach being able to digest any kind of material. Chemicals or poison does not work on them.

They are very fast and agile creatures with a very good sense of smell and hearing. They are rather weak though. They are also known to be very crafty.

Whilst being able to eat and bite through anything can be seen as a blessing to them, it is also their curse. If they get hungry, they fall into a hunger-lust and eat anything that comes in their way.

Age: Max 50 years.

Succubus / Incubus
(Low /Mid-Tier Demon)

A Succubus is a Low/ to Mid-Tier demon, who mostly lives for lust and greed. Due to their nature, they usually don’t develop other important feelings or bonds to other beings. This does depend on the level of lust a Succubus has, which can vary.

A Succubus has horns (size can vary), usually slender bodies, bat wings (size can vary), a tail and she usually wears tight clothing.

The biology of a Succubus makes it difficult for them not to live from copulation, since they need protein to sustain themselves. They usually find themselves in subordinance to a higher tier demon than they are, but they are never bound to a being.

If they are forcefully bound to a being, their mind starts to deteriorate - Reason for this being the sudden start of developing complex feelings their nature and biology tries to reject at the same time.

This can be even more harmful when the Succubus bears a child.

Depending on the intelligence of a Succubus, they can control their lust and can use their race bound powers to charm and/ or intoxicate people by distributing a pheromone out of their bodies. They can also suck the person’s life force dry if they aren’t careful enough… or do it on purpose.

Some Succubi might have high intelligence but low lust. Most of these cases decide to live among the mortals and live a normal life.

Usual cases will have no such desire to leave.

Age: Max 120 years.

Shapeshifter
(Low /Mid-Tier-Demon)

A shapeshifter can take many forms and is known as one of the stronger low-tier Demons or weaker Mid-Tier Demons. The Low-Tier Shapeshifters are able to shift into Humans, Half-Breeds and Drows they have seen before. They cannot shift into beings they haven’t seen yet. Their shifting ability is also not as good if they haven’t examined the person they want to shift into extensively. For that, they would usually kill their victim and after investigating everything, turn into them.

They can then mimic the voice, facial expressions and even some habits of the person they represent at that moment.

Mid-Tier Shapeshifters (who are a very rare occurrence) do not need to go that far, one look is enough to shift into a person’s looks. They do tend to kill though if they need to copy the person perfectly.

Shapeshifters are one of the neutral evil demons. That means that they usually go out of Chern to get “customers” to pay them whatever they want and then do the deed. They are self-focused and don’t care about anything else. Due to being a demon though, they do respect contracts and will go through with one by any means.

Age: Max 70 years.

Mares
(Mid-Tier Demon)

Mares (or also Nightmares) are one of the oldest kinds of demons, but also one of the least known of.

They do not possess a body most of the time, but there have been sights of Mares possessing something resembling something of that sort. Those are usually the strongest of the kind. Mares are unable to be too far away from Chern or The Dark since their very being feeds from chaos and negative feelings. If they cannot feed themselves with it, they can’t survive and then they fade away.

How a Mare attacks is difficult to find out instantly, since their Dark Magic in illusions and mind manipulation is one of a kind. They can trick someone into thinking they landed in one of their worst nightmares or even let the victim relive past trauma if that fits to breaking their minds and letting them spiral down into their own dark mind.

From the outside, the victim seems to be acting fine though, since the Mare is also able to control their brain and split their consciousness into two - the real consciousness is spiraling into their own madness they keep on feeding to themselves while the second one is acting on an auto pilot.

It is still debated on how exactly the Mare manages to split the minds and even develop the second mind into acting so normal, but one of the theories is that the second consciousness is actually a natural safety mechanism  a mortal has to exactly prevent them from falling into self destructive behaviour. It is debated that the Mare uses that safety mechanism the moment the victim has officially spiraled down and manipulates it into working as an auto pilot of the body.

Only close friends or people that have experienced a Mare attack before can recognize a victim of a Mare.

Not even other Demons know much of this race and try to stay away from locations they are known to mostly be in.

Age: ???

Shadows/ Shades
(Mid /High-Tier-Demon)

Shadows (or also called Shades) do not possess a soul but more like a vortex, in which they can seal souls in. They are one of the Mid-Tier demons, very rarely High-Tier. This depends on their vortex capacity.

Shadows do not possess a body, their body manifests through their Shade Magic. Their skin ranges from dark to white. Their body can change in different ways, but there will always be one trait that is different from Shadow to Shadow.

Their abilities depend on the souls they have captured inside their vortexes. These souls are exclusive of beaten opponents. They can’t take souls just like that. Their vortex capacity ranges from 0-4 (Mid Tier) and 5-8 (High-Tier). They can also manifest their weapons out of thin air.

High-Tier Shadows even have dark matter weapons to steal mana out of their victim.

Shadows do not possess magic, it is their weapon and the soul they captured that possesses the magic. Their weapon usually bears a minimum of Soul Magic, which is exclusively for Shadows in The Dark (due to Soul Magic technically being exclusively for The Neutral).

The Contract-Rule does not apply for Shadows, but they still respect it in many cases.

Age: 750 years max (15 years = 1 year for a human).